Created attachment 1459 [details] Panda3D segmentation fault running pandagl display Running Panda3D using OpenGL backend causes a crash in libGL.so. Panda3D builds with with headers in: libgl-mesa-dev-9.1.6-r0.nitrogen6x.rpm but a Segmentation fault occurs in libgl.so when trying to run even simple samples. On the contrary Panda3D builds and runs fine using OpenGL ES 1 and 2 using their respective gpu-viv-bin headers. The Segmentation fault backtrace is attached. Maybe this is related to bug #5098
This seems related to the header files; so until we get the headers properly done we cannot know if it is the culprit or not. I am marking it as duplicated as it is most probably the case. *** This bug has been marked as a duplicate of bug 5098 ***